#include <game.hpp>
◆ guessResultT
◆ matchType
Enumerator |
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NO_MATCH | |
MATCH | |
EXACT_MATCH | |
◆ GameState() [1/2]
◆ GameState() [2/2]
GameState::GameState |
( |
const std::string & |
word | ) |
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◆ getGuesses()
std::vector< std::string > GameState::getGuesses |
( |
| ) |
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inline |
◆ getTries()
uint8_t GameState::getTries |
( |
| ) |
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inline |
◆ getWord()
std::string GameState::getWord |
( |
| ) |
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inline |
◆ guess()
◆ operator=()
void GameState::operator= |
( |
wordle_de::GameState |
state | ) |
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◆ serialize()
std::string GameState::serialize |
( |
bool |
newWord | ) |
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◆ setWord()
void GameState::setWord |
( |
const std::string & |
w | ) |
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◆ guesses
std::vector<std::string> GameState::guesses |
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private |
◆ tries
◆ word
std::string GameState::word |
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private |
The documentation for this class was generated from the following files: