#ifndef _CLIENT_HPP #define _CLIENT_HPP #include "wordle-de.pb.h" #include <arpa/inet.h> #include <functional> #include <string> #define INPUT_BUFFER_SIZE 1000 class Client { int sock; sockaddr_in serverAddr; char inputBuffer[INPUT_BUFFER_SIZE]; typedef std::function<void(uint16_t fd, char *)> receiveCallbackType; public: Client(); Client(const std::string &, const int &); void connectToServer(); void disconnectFromServer(); uint16_t sendMessage(const char *); wordle_de::Message receiveMessage(); // void onInput(receiveCallbackType cb) { receiveCallback = cb; } // private: // receiveCallbackType receiveCallback; }; #endif // !_CLIENT_HPP