#include "client.hpp" #include "definitions.hpp" #include "server.hpp" #include <array> #include <cstdio> #include <cstring> #include <unistd.h> Client::Client() : sock(), serverAddr() { sock = socket(AF_INET, SOCK_STREAM, 0); serverAddr.sin_family = AF_INET; serverAddr.sin_port = htons(DEFAULT_PORT); inet_aton(DEFAULT_IP, &serverAddr.sin_addr); } Client::Client(const std::string &addr, const int &port) { sock = socket(AF_INET, SOCK_STREAM, 0); serverAddr.sin_family = AF_INET; serverAddr.sin_port = htons(port); inet_aton(addr.c_str(), &serverAddr.sin_addr); } int Client::connectToServer() { int rc = connect(sock, (struct sockaddr *)&serverAddr, sizeof(serverAddr)); if (rc < 0) { perror("connect() failed"); } return rc; } int Client::disconnectFromServer() { int rc = close(sock); if (rc < 0) { perror("disconnect() failed"); } return rc; } uint16_t Client::sendMessage(const proto::Message &msg) { uint8_t buf[msg.ByteSizeLong()]; msg.SerializeToArray(buf, msg.ByteSizeLong()); auto bytes = send(sock, buf, msg.ByteSizeLong(), 0); return bytes; } int Client::receiveMessage() { int nbytesrecv = recv(sock, inputBuffer, INPUT_BUFFER_SIZE, 0); if (nbytesrecv <= 0) { disconnectFromServer(); perror("recv() failed"); return -1; } assert(onReceiveCB != nullptr); onReceiveCB(sock, inputBuffer); bzero(&inputBuffer, INPUT_BUFFER_SIZE); return 0; } void Client::onReceive(receiveCallbackType fn) { onReceiveCB = fn; }