#include "game.hpp" GameState::GameState() : word(), tries(0), guesses() {} GameState::GameState(const std::string &w) : word(w), tries(0), guesses() {} void GameState::setWord(const std::string &w) { word = w; } std::array<GameState::matchType, WORD_LENGTH> GameState::guess(const std::string &guessedWord) { std::array<matchType, WORD_LENGTH> matchStatus; // iterate over the word character by character for (std::string::size_type i = 0; i < guessedWord.size(); i++) { if (word[i] == guessedWord[i]) { matchStatus[i] = EXACT_MATCH; } else if (word.find(guessedWord[i])) { matchStatus[i] = MATCH; } else { matchStatus[i] = NO_MATCH; } } return matchStatus; }