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Yoel
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#pragma once
#include "../tools/Mat4.h"
#include "../tools/Transformation.h"
#include "Shape.h"
namespace shapes {
class SingleGroup : public Shape {
public:
SingleGroup(const util::Transformation& trans,
std::shared_ptr<Shape> shape);
SingleGroup(const util::Mat4& matrix, std::shared_ptr<Shape> shape);
std::optional<cam::Hit> intersect(const cam::Ray& r) const override;
util::AxisAlignedBoundingBox bounds() const override;
private:
util::AxisAlignedBoundingBox boundingVolume;
std::shared_ptr<Shape> shape;
util::Transformation transform;
};
} // namespace shapes