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public:
Background(const std::shared_ptr<material::Material>& material);
std::shared_ptr<cam::Hit> intersect(const cam::Ray& r) const override;
util::AxisAlignedBoundingBox bounds() const override;
public:
Background(const std::shared_ptr<material::Material>& material);
std::shared_ptr<cam::Hit> intersect(const cam::Ray& r) const override;
util::AxisAlignedBoundingBox bounds() const override;