Transformation.cpp 213 B
#include "Transformation.h"
namespace util {
util::Transformation::Transformation (Mat4 matrix)
: toWorld (matrix)
, fromWorld (matrix.invertFull ())
, toWorldN (matrix.invertFull ().transpose ())
{
}
}
#include "Transformation.h"
namespace util {
util::Transformation::Transformation (Mat4 matrix)
: toWorld (matrix)
, fromWorld (matrix.invertFull ())
, toWorldN (matrix.invertFull ().transpose ())
{
}
}