CirclePlane.h 425 B
#pragma once
#include "Shape.h"
namespace shapes {
class CirclePlane : public Shape {
public:
CirclePlane(float radius,
const std::shared_ptr<material::Material>& material);
std::optional<cam::Hit> intersect(const cam::Ray& r) const override;
util::AxisAlignedBoundingBox bounds() const override;
private:
std::shared_ptr<material::Material> material;
const float radius;
};
} // namespace shapes