Inclusion hierarchy fixed
Showing
- RayTracer/camera/Hit.h 0 additions, 1 deletionRayTracer/camera/Hit.h
- RayTracer/material/DiffuseMaterial.cpp 0 additions, 1 deletionRayTracer/material/DiffuseMaterial.cpp
- RayTracer/material/DiffuseMaterial.h 0 additions, 2 deletionsRayTracer/material/DiffuseMaterial.h
- RayTracer/material/Material.h 0 additions, 1 deletionRayTracer/material/Material.h
- RayTracer/material/texture/Constant.h 0 additions, 1 deletionRayTracer/material/texture/Constant.h
- RayTracer/sampling/Image.h 0 additions, 1 deletionRayTracer/sampling/Image.h
- RayTracer/sampling/Scene.h 1 addition, 3 deletionsRayTracer/sampling/Scene.h
- RayTracer/shape/Group.h 0 additions, 2 deletionsRayTracer/shape/Group.h
- RayTracer/shape/Shape.h 1 addition, 0 deletionsRayTracer/shape/Shape.h
- RayTracer/tools/Mat4.cpp 4 additions, 0 deletionsRayTracer/tools/Mat4.cpp
- RayTracer/tools/Mat4.h 0 additions, 4 deletionsRayTracer/tools/Mat4.h
- RayTracer/tools/Threadpool.cpp 2 additions, 0 deletionsRayTracer/tools/Threadpool.cpp
- RayTracer/tools/Threadpool.h 0 additions, 2 deletionsRayTracer/tools/Threadpool.h
- RayTracer/tools/Vec3.h 0 additions, 1 deletionRayTracer/tools/Vec3.h
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