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Commit b44480af authored by Yoel's avatar Yoel
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Disable importance sampling

parent 3e1db41a
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......@@ -44,7 +44,7 @@ util::Vec3 Scene::calculateRadiance(const cam::Ray& r, size_t depth,
std::cout << *h << std::endl;
if (depth == 20) assert(false);
}*/
#if true
#if false
for (auto light : lights) {
int nn = 5;
nn = nn * nn;
......
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