- Dec 31, 2021
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Marc Aurel Störmer authored
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Marc Aurel Störmer authored
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Marc Aurel Störmer authored
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Marc Aurel Störmer authored
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Marc Aurel Störmer authored
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Marc Aurel Störmer authored
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Marc Aurel Störmer authored
- Add license information Co-authored-by:
Marianna Brzezinska <s27429@bht-berlin.de>
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Marc Aurel Störmer authored
Co-authored-by:
Marianna Brzezinska <s27429@bht-berlin.de>
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Marc Aurel Störmer authored
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Marc Aurel Störmer authored
Co-authored-by:
Marianna Brzezinska <s27429@bht-berlin.de>
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Marc Aurel Störmer authored
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- Dec 30, 2021
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Marc Aurel Störmer authored
- Recognizable naming of the GamePlay scene - Removal of development scenes that are no longer needed
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Marc Aurel Störmer authored
- Download and upload scores - Display the scores on a canvas in the scene - Calculate the score with the scannable objects
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Marc Aurel Störmer authored
- Fill the scene with the marine animal prefabs and decorations
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Marc Aurel Störmer authored
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- Dec 29, 2021
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Marianna Brzezinska authored
- Modify dowloaded 3D model of a floppy disc - Change colors and Image Textures - Export model as floppy_disk.obj file - Save project
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Marc Aurel Störmer authored
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- Dec 28, 2021
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Marc Aurel Störmer authored
- Update build settings - Create Testscene - Record sample AudioLog - Create simple ProBuilder environment - Save project
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Marc Aurel Störmer authored
- IntelliJ Rider IDE
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Marc Aurel Störmer authored
- Will be played randomly with each swimming movement
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Marc Aurel Störmer authored
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Marc Aurel Störmer authored
- So players can see where to hold the scanner to scan an object
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Marc Aurel Störmer authored
- Will be played randomly when an object is scanned
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Marc Aurel Störmer authored
- AudioLogs are played during the scan - The scan method of ScannableObjects is called (still under development) - Works via OnTriggerEnter
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Marc Aurel Störmer authored
- Play one or more AudioClips (in 3D space)
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- Dec 01, 2021
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Marc Aurel Störmer authored
We used the following guides: - https://developer.oculus.com/documentation/unity/unity-import/ - https://developer.oculus.com/documentation/unity/unity-conf-settings/
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Marc Aurel Störmer authored
Version: 2020.3.20f1 (LTS)
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