Skip to content
GitLab
Explore
Sign in
Primary navigation
Search or go to…
Project
V
VRAR WS21 Gruppe K - Ue 2 - Marine Life Exploration
Manage
Activity
Members
Labels
Plan
Issues
Issue boards
Milestones
Wiki
Code
Merge requests
Repository
Branches
Commits
Tags
Repository graph
Compare revisions
Snippets
Build
Pipelines
Jobs
Pipeline schedules
Artifacts
Deploy
Releases
Package Registry
Container Registry
Model registry
Operate
Environments
Terraform modules
Monitor
Incidents
Service Desk
Analyze
Value stream analytics
Contributor analytics
CI/CD analytics
Repository analytics
Model experiments
Help
Help
Support
GitLab documentation
Compare GitLab plans
Community forum
Contribute to GitLab
Provide feedback
Keyboard shortcuts
?
Snippets
Groups
Projects
Show more breadcrumbs
VRAR WS21 Gruppe K
VRAR WS21 Gruppe K - Ue 2 - Marine Life Exploration
Graph
34299dc653cd1e5311f9cbb77fc5fc503195a4e0
Select Git revision
Branches
2
development
main
default
protected
Tags
1
version0.1
3 results
You can move around the graph by using the arrow keys.
Begin with the selected commit
Created with Raphaël 2.2.0
31
Dec
30
29
28
1
Merge branch 'development' into 'main'
version0.1 main
version0.1 main
Prepare project settings for submission
development
development
Expand the documentation in the README.
Add *.DS_Store to gitignore
Delete .DS_Store
Delete .DS_Store
Delete .DS_Store
Delete .DS_Store
Add the new media (AudioLogs and tutorial video) to the scene.
Create/use 3D models for the cell phone and scanner
Create Tutorial video
Delete unused AudioLog
Create AudioLogs for each fish in the scene
Create a README with the documentation for this application/repository
Clean up scenes
Implement connection to the web server
Edit underwater scene
Create prefabs for scannable marine animals
Create 3D model of a floppy disc
Create a scene with the new assets and scripts
Create buildable test scene for the implemented scripts
Ignore .idea in git
Record swimming sounds (in the sink) and add them to the project.
Implement swimming as the method of locomotion
Add material for scanner
Add scanner sounds
Add scanning functionality.
Add AudioLog script
Set up Oculus Quest 2 Development Environment
Create empty Unity 3D project.
Add .gitignore for Unity projects
Loading