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Yoel
CppRaytracer
Commits
e3f7fb62adddde4843cba5bd049440dc3d171521
Select Git revision
Branches
11
master
default
protected
chess
depthVariance
indoor
daysky
outdoor
master_counting
counting
multipleImportanceSampling
OptimizedMesh
OptimizedMesh1.5
11 results
CppRaytracer
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authors
Yoel
s73017
1 author
Mar 18, 2022
Correct remove-erase paradigma
· e3f7fb62
Yoel
authored
2 years ago
e3f7fb62
Streamline fixes that shouldve been in the main
· 0d29ecfe
Yoel
authored
2 years ago
0d29ecfe
Add intensity from emissioProfile to material and skysphere
· 32379c39
Yoel
authored
2 years ago
32379c39
Main now correctly supports configs
· d529c96c
Yoel
authored
2 years ago
d529c96c
Checkerboard was wrongfully added to the counting branch, so we copied it over
· ba85bea4
Yoel
authored
2 years ago
ba85bea4
refactor
· 8203eaec
Yoel
authored
2 years ago
8203eaec
No more triangles-attribute
· e3306d1b
Yoel
authored
2 years ago
e3306d1b
Cleanup
· 71b1434a
Yoel
authored
2 years ago
71b1434a
Added source
· a944c086
Yoel
authored
2 years ago
a944c086
intersect cleanup
· c7660f8b
Yoel
authored
2 years ago
c7660f8b
Some cleanup and source
· a49d20e0
Yoel
authored
2 years ago
a49d20e0
skysphere radius changed to 1000 and small change in pdf
· d5b1cb0a
Yoel
authored
2 years ago
d5b1cb0a
Mar 12, 2022
Assert the sinus transform is never below 0
· 106865c4
Yoel
authored
3 years ago
106865c4
Feb 25, 2022
Remove zero probability pixel
· 2fd227e5
Yoel
authored
3 years ago
2fd227e5
Feb 14, 2022
Fixed direct lighting optimization and comments
· 713d3725
Yoel
authored
3 years ago
713d3725
Changed the optimization and added an explanation
· 513e3759
Yoel
authored
3 years ago
513e3759
Scene correct optimization
· c7787d0e
Yoel
authored
3 years ago
c7787d0e
Fixing the break, continue issues
· bd07a516
Yoel
authored
3 years ago
bd07a516
Feb 10, 2022
direct lighting fixes
· c40617e9
Yoel
authored
3 years ago
c40617e9
Small scene fix
· 0973a0f9
Yoel
authored
3 years ago
0973a0f9
Jan 25, 2022
New config namespace and made scene more configurable
· 1132a058
Yoel
authored
3 years ago
1132a058
Jan 22, 2022
Refactoring, added support for preprocessor directLightning bool
· c733da92
Yoel
authored
3 years ago
c733da92
Halfed is now a function, check if the image is limited before gamma correcting
· 422124b7
Yoel
authored
3 years ago
422124b7
Added limited-function and xyz moved
· 9a8f4e53
Yoel
authored
3 years ago
9a8f4e53
Removed mis from scene, all that is in mis-branch
· ed38dcfa
Yoel
authored
3 years ago
ed38dcfa
Jan 12, 2022
Main, removed reflectivematerial
· 5ebe16c1
Yoel
authored
3 years ago
5ebe16c1
Scene cleanup, directlighting optimization
· 2624240c
Yoel
authored
3 years ago
2624240c
SkySpehere refactor, added sampleLight function
· d3d90b0b
Yoel
authored
3 years ago
d3d90b0b
CirclePlane lightEmission now returns emission
· 7181d5c8
Yoel
authored
3 years ago
7181d5c8
PointLight cleanup
· 84d242a7
Yoel
authored
3 years ago
84d242a7
RectanglePlane cleanup
· 161e6f91
Yoel
authored
3 years ago
161e6f91
Sphere cleanup
· cc46cb23
Yoel
authored
3 years ago
cc46cb23
Triangle cleanup
· 1cb16013
Yoel
authored
3 years ago
1cb16013
TriangleMesh cleanup
· 40c64d8b
Yoel
authored
3 years ago
40c64d8b
LightSingleGroup cleanup
· c89708d5
Yoel
authored
3 years ago
c89708d5
ReflectiveMateiral renamed for faster compiling
· 89c69241
Yoel
authored
3 years ago
89c69241
DiffuseMaterial, refactor and new contructor
· bf770bc9
Yoel
authored
3 years ago
bf770bc9
BackgroundMaterial, comments and refactor
· 5f485e7f
Yoel
authored
3 years ago
5f485e7f
Material no longer has scatter, scattered_d handles old scatter bool
· 42481ead
Yoel
authored
3 years ago
42481ead
Image cleanup, no more public constructor, readImage is friend, raytrace is friend and takes scene
· 8dea5c44
Yoel
authored
3 years ago
8dea5c44
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